Heal[]
This skill is the standard healing skill for clerics, it may heal any friendly target for an amount of HP, depending on the tier of the skill. This skill may be cast every 3 seconds (unless empowered, +5 will make it every 2.1 seconds).
Tier | Level req. | Heal Amount | SP usage | +5 Heal Increase | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 3 | 110 | 7 | +55 | -3 | |
2 | 9 | 190 | 16 | +95 | -8 | |
3 | 15 | 270 | 28 | +135 | -14 | |
4 | 21 | 390 | 41 | +195 | -20 | |
5 | 27 | 500 | 57 | +250 | -28 | |
6 | 33 | 610 | 74 | +305 | -37 | |
7 | 39 | 720 | 88 | +360 | -44 | |
8 | 45 | 840 | 102 | +420 | -51 | |
9 | 51 | 950 | 119 | +475 | -59 | |
10 | 57 | 1100 | 135 | +550 | -67 | |
11 | 63 | 1200 | 151 | +600 | -75 | |
12 | 69 | 1400 | 169 | +700 | -84 | |
13 | 75 | 1500 | 187 | +750 | -93 | |
14 | 81 | 1600 | 215 | +800 | -115 | |
15 | 87 | 1800 | 247 | +900 | -143 | |
16 | 93 | 1900 | 284 | +950 | -169 | |
17 | 99 | 2000 | 294 | +1000 | -175 | |
18 | 103 (Guardian) | 2150 | 339 | +1075 | -190 | |
19 | 108 (Guardian) | 2300 | 389 | +1150 | -205 | |
20 | 113 (Guardian) | 2450 | 440 | +1225 | -220 |
Bash[]
This skill is the basic damage skill for Clerics. This skill may be used every 6 seconds (unless empowered, +5 will make it every 4.2 seconds).
Tier | Level req. | Bonus Damage | SP usage | +5 Damage Increase | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 5 | 43~50 | 9 | +22 | -4 | |
2 | 13 | 125~143 | 24 | +60 | -12 | |
3 | 21 | 294~326 | 47 | +119 | -23 | |
4 | 29 | 375~418 | 58 | +151 | -26 | |
5 | 37 | 582~649 | 88 | +235 | -44 | |
6 | 45 | 792~882 | 118 | +320 | -58 | |
7 | 53 | 995~1110 | 145 | +402 | -72 | |
8 | 61 | 1216~1356 | 174 | +492 | -86 | |
9 | 69 | 1326~1478 | 186 | +536 | -92 | |
10 | 77 | 1587~1769 | 218 | +642 | -108 | |
11 | 85 | 1968~2193 | 279 | +867 | -134 | |
12 | 93 | 2263~2522 | 286 | +1170 | -166 | |
13 | 100 (Holyknight) | 2603~2901 | 366 | +1404 | -206 | |
14 | 105 (HolyKnight) | 2993~3336 | 468 | +1685 | -255 | |
15 | 110 (HolyKnight) | 3442~3836 | 570 | +2022 | -305 | |
16 | 115 (HolyKnight) | 3958~4412 | 673 | +2426 | -354 |
Protect[]
This skill provides a physical damage and defense increase for a clerics party for an hour (unless empowered, +5 will make it last an extra 3 seconds), the amounts of added stats is based on the tier of the skill. Each additional member of the party increases the buffs effectiveness by 15%, for a maximum of 60% with a full party. This skill may be cast every 3 seconds (unless empowered, +5 will make this every 2.1 seconds).
Tier | Level req. | Damage Increase | Defense Increase | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 11 | 14 | 10 | 30 | -15 | |
2 | 21 | 24 | 19 | 59 | -29 | |
3 | 31 | 39 | 34 | 95 | -47 | |
4 | 41 | 54 | 49 | 131 | -65 | |
5 | 51 | 70 | 64 | 168 | -84 | |
6 | 61 | 86 | 80 | 204 | -102 | |
7 | 71 | 107 | 98 | 246 | -123 | |
8 | 81 | 175 | 150 | 283 | -152 | |
9 | 91 | 270 | 300 | 293 | -173 | |
10 | 101 (Holyknight) | 365 | 315 | 337 | -193 | |
11 | 104 (Holyknight) | 400 | 330 | 387 | -213 | |
12 | 107 (Holyknight) | 435 | 360 | 438 | -233 | |
13 | 110 (Holyknight) | 470 | 390 | 488 | -253 | |
14 | 113 (Holyknight) | 505 | 420 | 539 | -273 |
Resist[]
This skill provides a magical damage and defense increase for a clerics party for an hour (unless empowered, +5 will make it last an extra 5 seconds), the amounts of added stats is based on the tier of the skill. Each additional member of the party increases the buffs effectiveness by 15%, for a maximum of 60% with a full party. This skill may be cast every 6 seconds (unless empowered, +5 will make this every 2.4 seconds).
Tier | Level req. | M.Dmg Increase | M.Def Increase | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 17 | 11 | 11 | 46 | -23 | |
2 | 29 | 25 | 24 | 87 | -43 | |
3 | 41 | 41 | 39 | 131 | -65 | |
4 | 53 | 58 | 53 | 174 | -87 | |
5 | 65 | 77 | 70 | 221 | -110 | |
6 | 77 | 99 | 88 | 270 | -135 | |
7 | 89 | 122 | 106 | 311 | -167 | |
8 | 101 | 200 | 158 | 321 | -177 | |
9 | 105 | 278 | 210 | 370 | -187 | |
10 | 109 | 310 | 262 | 418 | -197 | |
11 | 114 | 360 | 314 | 466 | -207 |
Invincible[]
This skill casts a protective buff on a friendly target that prevents them from taking damage based on the tier of the skill for 10 seconds (unless empowered, +5 will increase this to 17.5 seconds). This skill may be used every 2 minutes (unless empowered +5 will increase this to every 1 minute 54.6 seconds).
Tier | Level req. | Blocked Damage | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|
1 | 20 | 1040 | 41 | -20 | |
2 | 28 | 1352 | 63 | -31 | |
3 | 36 | 1690 | 84 | -42 | |
4 | 44 | 2028 | 106 | -53 | |
5 | 52 | 2332 | 128 | -64 | |
6 | 60 | 2682 | 150 | -75 | |
7 | 68 | 3082 | 175 | -87 | |
8 | 76 | 3547 | 199 | -99 | |
9 | 84 | 4079 | 229 | -123 | |
10 | 92 | 4611 | 233 | -133 | |
11 | 100 | 5143 | 260 | -143 | |
12 | 108 | 5657 | 287 | -153 |
Cure[]
This skill can cure poison, bleeding, illness, decay, and other damage-over-time debuffs casted on the target, the tier of debuffs able to be removed are based on tier of the skill itself. This skill may be used every 3 seconds (unless empowered, +5 will increase this to every 2.1 seconds).
Tier | Level req. | Tier of Debuffs Removable | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|
1 | 20 | 1 & 2 | 34 | -17 | |
2 | 40 | 1, 2, & 3 | 80 | -40 | |
3 | 60 | 1, 2, 3, & 4 | 125 | -62 |
Revive[]
This skill can revive a dead player with 50% of their HP and SP regained. This skill may be used every 30 seconds (unless empowered, +5 will increase this to every 21 seconds).
Tier | level req. | SP Usage | +5 SP Decrease | |
---|---|---|---|---|
1 | 20 | 41 | -20 |
Restore[]
This skill is a heal-over-time skill, it heals the target for a determined amount of HP based on the tier of the skill every 1.2 seconds for 15 seconds (unless empowered, +5 will increase this to 20 seconds). This skill takes .5 seconds to cast and may be used every 5 seconds (unless empowered, +5 will increase this to every 3.5 seconds).
Tier | Level req. | Heal Amount | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|
1 | 25 | 35 | 34 | -16 | |
2 | 31 | 43 | 44 | -22 | |
3 | 37 | 54 | 55 | -27 | |
4 | 43 | 62 | 65 | -32 | |
5 | 49 | 71 | 75 | -37 | |
6 | 55 | 80 | 85 | -42 | |
7 | 61 | 89 | 96 | -48 | |
8 | 67 | 99 | 107 | -53 | |
9 | 73 | 107 | 119 | -59 | |
10 | 79 | 117 | 131 | -65 | |
11 | 85 | 126 | 150 | -81 | |
12 | 91 | 134 | 173 | -100 | |
13 | 101 | 156 | 179 | -110 | |
14 | 105 | 178 | 202 | -120 | |
15 | 109 | 200 | 225 | -130 | |
16 | 113 | 222 | 249 | -140 |
Immune[]
This skill is a cast-able buff that increases the targets resistance to illness and poison by an amount dependent on the tier of the skill for 1 hour (unless empowered, +5 will increase this by 3 seconds). This skill may be cast every 3 seconds (unless empowered, +5 will increase this to every 2.1 seconds).
Tier | Level req | Resistance % | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|
1 | 31 | 10% | 95 | -47 | |
2 | 49 | 15% | 160 | -80 | |
3 | 67 | 20% | 230 | -115 | |
4 | 85 | 25% | 265 | -143 | |
5 | 100 | 30% | 274 | -158 | |
6 | 108 | 35% | 309 | -173 | |
7 | 113 | 40% | 345 | -188 |
Stoneskin[]
This skill is a castable buff on your character only, it increases your shields block rate by an amount determined by the tier of the skill for 1 hour (unless empowered, +5 will increase this by 1.5 seconds). This skill can be cast every 3 seconds (unless empowered, +5 will increase this to every 2.1 seconds).
Tier | Level req. | Block Rate Increase | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|
1 | 37 | 1% | 117 | -58 | |
2 | 51 | 2% | 168 | -84 | |
3 | 65 | 3% | 221 | -110 | |
4 | 79 | 4% | 279 | -139 | |
5 | 93 | 5% | 289 | -154 | |
6 | 100 | 6% | 326 | -169 | |
7 | 108 | 7% | 364 | -184 | |
8 | 113 | 8% | 402 | -199 |
Trip[]
This skill is another basic damage skill for clerics, a hammer is required to use this skill. This skill may be used every 15 seconds (unless empowered, +5 will increase this to every 10.5 seconds).
Bleed[]
This skill is another basic damage skill for clerics, a mace is required to use this skill. This skill may be used every 15 seconds (unless empowered, +5 will increase this to every 10.5 seconds).
Rejuvenate[]
This skill is a more powerful standard heal, it may heal any friendly target for a specific value of HP depending on the tier of the skill, the skill may be used every 10 seconds (unless empowered, +5 will increase this to every 7 seconds).
Endure[]
This skill may be cast onto any friendly target, and increase their HP and SP by a specific amount based on the tier of the skill for 1 hour (unless empowered, +5 will increase this to 1 hour 3 seconds). This skill may be used every 3 seconds (unless empowered, +5 will increase this to every 2.1 seconds).
Recover[]
This skill casts a healing aura around a cleric, and heals their party members for a determined amount based on the tier of the skill within a range of 7 meters of the cleric. This skill may be used every 30 seconds (unless empowered, +5 will increase this to every 21 seconds).
Sacrifice[]
This skill may be cast on a cleric who is using the skill only, this skill grants a HP and SP recovery upon the clerics death to the remaining party members based on the tier of the skill for 1 hour (unless empowered, +5 increases this to 1 hour 3 seconds). This skill may be used every 1 minute (unless empowered, +5 increases this to every 42 seconds).
Quicken[]
This skill allows a cleric to ignore the cooltime on their next skill cast, allowing for immediate re-casting of the skill. This skill may be used every 4 minutes (unless empowered, +5 will increase this to every 2 minutes 48 seconds).
Tier | Level | SP Usage | +5 SP Decrease | |
---|---|---|---|---|
1 | 60 | 172 | -86 |
Invigorate[]
This skill is a selected area AoE skill, casting a recovery buff on all friendly party members within the area selected. The recovery buff heals HP based on the tier of the skill every 1.2 seconds for 16 seconds (unless empowered, +5 will increase this to 19 seconds). This skill may be cast every 7 seconds (unless empowered, +5 will increase this to every 4.9 seconds).
Tier | Level req. | Heal Amount | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|
1 | 79 | 117 | 226 | -113 | |
2 | 85 | 126 | 260 | -140 | |
3 | 91 | 134 | 299 | -155 | |
4 | 97 | 156 | 344 | -170 | |
5 | 103 | 178 | 356 | -185 | |
6 | 109 | 200 | 409 | -200 | |
7 | 115 | 222 | 462 | -215 |
Awaken[]
This skill casts a healing aura around a cleric, and heals their party members for a determined amount based on the tier of the skill within a range of 7 meters of the cleric. This skill may be used every 9 seconds (unless empowered, +5 will increase this to every 6.3 seconds).
Tier | Level req. | Heal Amount | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|
1 | 85 | 800 | 341 | -170 | |
2 | 91 | 900 | 353 | -190 | |
3 | 97 | 1000 | 406 | -210 | |
4 | 103 | 1100 | 467 | -230 | |
5 | 109 | 1200 | 537 | -250 | |
6 | 115 | 1300 | 617 | -270 |
Mighty Chop[]
This skill is another basic damage skill for clerics, a mace is required to use this skill. This skill may be used every 30 seconds (unless empowered, +5 will increase this to every 21 seconds).
Tier | Level req. | Bonus Damage | SP Usage | +5 Damage Increase | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 95 | 2291~2749 | 490 | +702 | -196 | |
2 | 99 | 2520~3024 | 665 | +772 | -266 |
Mighty Punch[]
This skill is another basic damage skill for clerics, a hammer is required to use this skill. This skill may be used every 30 seconds (unless empowered, +5 will increase this to every 21 seconds).
Tier | Level req. | Bonus Damage | SP Usage | +5 Damage Increase | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 95 | 2578~3093 | 525 | +790 | -210 | |
2 | 99 | 2835~3403 | 693 | +869 | -277 |
Silence[]
This skill casts a silence debuff on the target for 4 seconds (unless empowered, +5 will increase this to 6 seconds) that prevents the target from casting any skills. This skill may be used every 30 seconds (unless empowered, +5 will increase this to every 21 seconds).
Tier | Level req. | Bonus Damage | SP Usage | +5 Damage Increase | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 95 | 482~568 | 258 | +246 | -129 |
Extinguish[]
This skill is a selected target AoE skill that deals low damage to all targets in range of the area and reduces their strength for 15 seconds (unless empowered, +5 will increase this to 22.5 seconds). This skill may used every 10 seconds (unless empowered, +5 will increase this to every 7 seconds).
Benediction[]
This skill is the final basic damage skill for clerics, and is available to both HolyKnights and Guardians. This skill may be used every 1 minute 20 seconds (unless empowered, +5 will increase this to every 56 seconds).
Tier | Level req. | Bonus Damage | SP Usage | +5 Damage Increase | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 100 | 3257~4004 | 595 | +1211 | -238 |
Purification (HolyKnight Only)[]
This skill requires that a mace is being used. This skill is a selected target AoE skill and randomly removes a buff from each target within the selected area. This skill may be used every 2 minutes (unless empowered, +5 will increase this to every 1 minute 24 seconds).
Tier | Level req. | SP Usage | +5 SP Decrease | |
---|---|---|---|---|
1 | 100 | 630 | -252 |
Dispel Purge (HolyKnight Only)[]
This skill requires that a mace is being used. This skill removes all of the targets buffs. This skill may be used every 3 minutes (unless empowered, +5 will increase this to every 2 minutes, 6 seconds).
Tier | Level req. | SP Usage | +5 SP Decrease | |
---|---|---|---|---|
1 | 100 | 595 | -238 |
Deadly Blessing (HolyKnight Only)[]
This skill requires that a mace is being used. This skill casts a buff on any friendly target, increasing their critical rate to 100% for 10 seconds. This skill may be used every 1 minutes (unless empowered, +5 will increase this to every 48 seconds).
Tier | Level req. | SP Usage | +5 SP Decrease | |
---|---|---|---|---|
1 | 100 | 665 | -266 |
God's Benevolence (HolyKnight Only)[]
This skill drops a holy cross from the sky, knocking back all targets within range and dealing magical damage to them. The cross pulsates a healing aura along with a damage increasing buff for all party members within range of the cross, the cross stays on the field for x seconds. This skill may be used every 35 seconds (unless empowered, +5 will increase this to every 24.5 seconds).
Tier | Level Req. | Bonus M.Damage | SP Usage | +5 M.Damage Increase | +5 SP Decrease | |
---|---|---|---|---|---|---|
1 | 110 | 5368~6702 | 966 | +1508 | -483 |
Dispel Field (Guardian Only)[]
This skill requires that a hammer is being used. This skill randomly removes a debuff that was casted on you, it cures a larger variety of debuffs than the standard cure does. This skill may be used every 1 minute 10 seconds (unless empowered, +5 will increase this to every 49 seconds).
Tier | Level req. | SP Usage | +5 SP Decrease | |
---|---|---|---|---|
1 | 100 | 630 | -252 |
Dispel Pillar (Guardian Only)[]
This skill requires that a hammer is being used. This skill removes all of friendly targets debuffs and can remove higher tier debuffs than the standard cure can. This skill may be used every 5 minutes (unless empowered, +5 will increase this to every 3 minutes, 30 seconds).
Tier | Level req | SP Usage | +5 SP Decrease | |
---|---|---|---|---|
1 | 100 | 595 | -238 |
Rebirth (Guardian Only)[]
This skill requires that a hammer is being used. This skill casts a rebirth buff onto a friendly target, the buff lasts for 5 minutes and automatically revives the player upon death with a specific amount of HP remaining based on the tier of the skill. This skill may be cast every 1 minute 20 seconds (unless empowered, +5 will increase this to every 56 seconds).
Tier | Level req. | Healed HP | SP Usage | +5 SP Decrease | |
---|---|---|---|---|---|
1 | 100 | 20% | 490 | -196 | |
2 | 105 | 25% | 525 | -210 | |
3 | 110 | 40% | 560 | -224 | |
4 | 115 | 50% | 595 | -238 |
Saint's Protection (Guardian Only)[]
This skill casts a holy shield around the caster that blocks damage for friendly targets within the shield area. This skill may be cast every 25 seconds (unless empowered, +5 will increase this to every 17.5 seconds).
Tier | Level req. | SP Usage | +5 SP Decrease | |
---|---|---|---|---|
1 | 110 | 732 | -366 |